BRANCH D – FINAL BOSS (DRAKENGARD 3)
Drakengard 3 – like most games made by Yoko Taro – is a pretty weird game, but having the final boss encounter essentially be a timing-based rhythm game is perhaps a bit too weird. What’s even worse is that getting the timing right here is infuriatingly hard, and there’s no shortage of people who’ve simply given up the game when they get to this part.
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