Metro
The Metro games are known for their dystopic settings and excellent survival horror gameplay, but few fans know about the games’ hidden morality system. During specific points in the game, the player will either be rewarded or robbed of moral points depending on the decision they make at that point. When the player gets a moral point, the screen will go blue and the sound of water dripping can be heard. If the player loses the point, the screen goes black momentarily. It isn’t precisely known as to what and why affects the moral points, although it is believed that generally avoiding conflict and killing helps in gaining points.
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