Buildings Have Feelings Too
Instead of managing a city of people, what if the buildings themselves were people and had their own desires and wishes? Buildings Have Feelings Too attempts to tackle this with themes of development and change governing its plot. Despite the interesting aesthetic, the controls are awful, the music is awful and there are lots of bugs. It also doesn’t help that very little is explained gameplay-wise, turning what should have been a more puzzle-like city builder into a mess.
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