God of War

2005’s God of War was the first stepping stone for a franchise that would morph into a massive behemoth, a game that would go on to represent the crown jewel in Sony’s roster of first-party releases. And that prestigious status can be attributed to a simple yet satisfying gameplay loop of toppling down one enemy after another, solving the occasional puzzle, and partaking in an engaging story of vengeance. Sony Santa Monica stitches all these elements in a splendid fashion, which makes this a rollercoaster of an action experience that’s characterized by brutal levels of violence.














