KEEP TALKING TO THEM
NPCs are, among other things, helpful guides and mini-encyclopaedias. They have extensive knowledge of the world they live in, the characters they live with, and the things going on around them. Talk to them, and they’ll tell you everything they know gladly. But all too often, some sinister, annoying part of us wakes up and tells us to keep talking to NPCs, even when they simply don’t have anything more to say. They try to end the conversation by delivering a stock line that tells you that the conversation is over and they’re all out of dialogue, but we simply cannot take the hint. Poor things can’t even tell you to shut up. Maybe this is what it’s like to have an annoying younger brother.
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