CONTROL
Get to high ground. That’s the most crucial piece of advice you need to keep in mind in Control’s final boss fight, which is also one of the game’s most frustrating sections. Having to fight endless waves of enemies poses more of a challenge that you might be ready for, and while we’re always up for a good challenge, Control verges on the point of being unfair with this stuff. The fact that it throws you all the way back to the beginning of the encounter every time you die does it no favours either. On top of that, it’s also pretty disappointing that the final set piece battle of the game is just a wave-based encounter against regular enemies.














