Enemies That Resemble Each Other
Video game development is hard and yes, FPS developers don’t have unlimited resources to create amazingly detailed unique enemies at every turn. Nonetheless, it can be a bit jarring at times when you kill one enemy only to see him pop up several seconds later. Some games manage to justify it a bit better with their enemies’ back-story explaining the armies of clones but it’s just something that can break the illusion of immersion when you think too much about it.
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