SPLINTER CELL: DOUBLE AGENT
Ubisoft have often struggled with PC ports for their games, especially in the 2000s, and Splinter Cell: Double Agent was especially problematic on the platform when it first launched. Poor resolution scaling, frequent crashes and numerous glitches, issues with shadows, textures and lighting, terrible keyboard and mouse controls, and faulty audio are just some of the issues that plagued the game’s PC release.
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