FIX THE BROKEN PACING
Somehow, in spite of how gripping the stories Persona games tell usually are, and how excellently the games are written, the one part of the storytelling they almost always fail to nail is the pacing. The pacing, unfortunately, has now been an issue for a long time in the Persona games, where oftentimes during a playthrough, it starts feeling like the game is dragging on- be it Persona 3 or 4. Of course, if Persona 5 adds more activities for the players to do and just gives us more stuff do in general as we’ve already suggested, the game might have enough content to sustain a decent pace throughout its (expected) 50 to 60 hours. Either way, we’re hoping Persona 5’s pacing won’t be as broken as what we saw in P3 and P4.














