15 Instances of Games Within Games

It's a game! Within a game! What madness is this?!

Posted By | On 08th, Aug. 2016

Page 4 of 15

Fallout 4 – Retro Games, Vault Boy Themes

From its E3 2015 reveal, Bethesda Softworks indicated that classic retro titles would be making an appearance in Fallout 4 via holo-tapes for your PipBoy. Of course, these aren’t direct copies of retro titles like Donkey Kong and Missile Defense – they feature Fallout 4 themes like Vault Boy playing the role of Mario. They’re a pretty good distraction when everything else in the Commonwealth isn’t enough.


Keep On Reading!

EA SPORTS College Football 27 vs EA SPORTS College Football 26 – What’s New?

EA SPORTS College Football 27 vs EA SPORTS College Football 26 – What’s New?

With a new entry in the EA Sports College Football coming out soon, here are the biggest differences between i...

Project Helix Could Launch Without a Disc Drive – Rumor

Project Helix Could Launch Without a Disc Drive – Rumor

Xbox's next-gen console could move away from offering a disc drive, especially following PlayStation's recent ...

Call of Duty: Modern Warfare 3, CrossCode and For the King 2 Coming to PS Plus Essential on July 7th

Call of Duty: Modern Warfare 3, CrossCode and For the King 2 Coming to PS Plus Essential on July 7th

After a day of controversial announcements, PlayStation's latest selection of monthly games leaves something t...

DOOM: The Dark Ages – Revelations is 10-12 Hours Long With A Dedicated End-Game

DOOM: The Dark Ages – Revelations is 10-12 Hours Long With A Dedicated End-Game

After completing the campaign, which is about 60 percent of the expansion, you can take on additional challeng...

More Expensive Consoles Don’t Result in Better Games, Says Former Naughty Dog Artist

More Expensive Consoles Don’t Result in Better Games, Says Former Naughty Dog Artist

Responding to reports about the PS6's bill of materials having risen, Del Walker spoke about game development ...

Pragmata Developers Reveal Harsh Internal Criticism During Early Stages of Development

Pragmata Developers Reveal Harsh Internal Criticism During Early Stages of Development

Feedback was quite scathing, with some noting that the team was "incompetent at level design" and didn't know ...