Being Responsible
In XCOM, you have two choices. These aren’t the choices for your squad to either live or die. These choices revolve around what you do when someone dies. Do you continue the great mission run you’re having, taking responsibility in the process? Whether you do or not is your lesson in responsibility. Of course, video games can also test how responsible you are in, say, managing a theme park (Roller Coaster Tycoon) or a town of Sims (The Sims). So there is that.
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