15 Most Awful Gameplay Features No One Asked For

Some gameplay mechanics are totally not required. Here are 15 such features.

Posted By | On 17th, Oct. 2016

Page 8 of 15

Sleeping Dogs – The Good/Bad Cop System

The Good/Bad cop meter in Sleeping Dogs could have been interesting. You play an undercover cop in the game, and your actions dictate how both the police and the gang you’re in view you. Unfortunately, no matter what you do, nothing changes and the game only has one ending. You spend the whole game worrying about getting busted or not, when in reality it didn’t matter in the slightest what you did.


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