Physics
Yes, physics in a Zelda game, and not in a Game-Maker sort of way. Everything in the world of Breath of the Wild, ranging from combat to puzzles to traversal, will be governed by physics. If you roll a large boulder down a hill, it can crush any enemies in its path. If you see a path of dry grass, you can burn it and then let the wind spread the flames. You can chop trees to create makeshift bridges to cross chasms, but make sure you don’t upset their balance or they might roll off into the abyss and take you with them.















