Complete Every Damn Side Quest In An RPG
Almost every RPG has two conflicting pulls. One is the main story quest, the grand saga of the game. The other is the side quest, the small, intimate, and short-lived adventures that prod you into exploring every corner of a game’s world. The trouble is they can often feel more like laundry lists than adventures awaiting completion. Your time would be better spent enjoying the main quest line, and enjoying the epic set pieces.
But if we’re honest, the desire to complete an RPG stems from more than just the story. Gamers often have an obsessive need to check off all the boxes, collect all the secrets, no matter how mundane, and maybe that side quest is the one that unlocks the item you’ll need to kill the final boss. When the time comes, you won’t say no to that quest giver.
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