Games as a Service
At first, games as a service seemed novel. Free post-launch content? More support and features for your favourite games? Ever-evolving worlds? Sign us up! As more triple-A games waded into the space, games as a service seemed more like a vehicle to sell microtransactions more than anything else. Most of these games are also always online so if you lose access to your account or have spotty internet, tough luck. Combined with FOMO, shady post-launch roadmaps and the crunch factors behind them, games as a service titles have soured in recent times.














