Separating Kojima From The Development Team
Reports then began to emerge about the troubled development of Metal Gear Solid 5. Because of too much time and money spent, Konami was rushing Kojima’s team to finish up The Phantom Pain. It also took some incredibly extreme measures – according to Geoff Keighley, Kojima was kept in a separate room on a separate floor for the final six months of development. Direct communication with his team was forbidden and only done through another person. All of this sounds more like Konami’s “punishment” tactics honestly.














