BUILT ON A NEW ENGINE
Quantic Dreams’ games are always a pretty big undertaking for the studio, with numerous actors, loads of cutscenes to shoot, and literally hundreds, if not thousands, of pages of dialogue and narrative to write. Detroit: Become Human is going to be no different- in fact, it’s going to be bigger. In order to facilitate the game’s more lofty ambitions, before they even began development on the game, Quantic Dreams made an entirely new engine to build the game on.
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