Psycho Mantis – Metal Gear Solid
The freaky Psycho Mantis was the first time that director Hideo Kojima really got the chance to get inside the heads of his players when he pulled some pretty unique tricks for the time using the cutting edge technology of the PS1. Before players knew the trick to beating him with swapping the controller ports, he could read and dodge every last move that was made, ending more than a few players long before the codec tipped them off.
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