ANTHEM
Of course, right after the Mass Effect: Andromeda failure, BioWare and EA suffered an even bigger one in the form of Anthem. The looter shooter was in the works for a long, long time, and BioWare changed its vision for the game on more than one occasion. The end result was a hastily put together game that wasn’t quite good at any of the important stuff. More than added development time, Anthem needed a more cohesive and structured development timeline- but more development time surely wouldn’t have hurt either.















