15 Worst Game Design Choices Game Developer Still Implement

Not all games are perfect, some have their fair share of flaws. But these flaws are unacceptable.

Posted By | On 17th, Mar. 2017

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Unnecessary Waiting

We spend enough time in video games waiting, whether its waiting for loading screens, for multiplayer servers to find us a match, or for the next AAA title to download to out system. The Division has the audacity to take this one step further and make us wait in virtual lineups within the game, slowly watching as your character moves through the que. We still aren’t sure who thought this would be a fun addition to the game. Fortunately, this was later fixed but we can’t help but remember the awful time we had doing this during the launch period.


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