Death’s Gambit
One way to make a game tough is by pitting players against throngs of enormous enemies. Death’s Gambit does this in spades. The game’s 2D design means there is less wiggle room against these beasts and battle must be done with an incredible amount of thought. There are other enemies to fight as well to break up the momentum, but the bosses steal the show, with stellar designs that rival thier difficutly.
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