60 FPS Seems Like the Least Likely Option for PS5 and Xbox Series X – Scorn Dev

Scorn director Ljubomir Peklar says that though 60 FPS will be ideal, it's unlikely that that will become the standard.

Posted By | On 01st, Jun. 2020

ps5 xbox series x

New console generations always bring about better looking games as a rule, and while that’s something that we can obviously expect with the PS5 and the Xbox Series X, we’re starting to get to a point where many feel like perhaps it’s time for developers across the industry to focus on better performance instead of shinier visuals, especially as we hit diminishing returns. Microsoft, in fact, have openly talked about how the Xbox Series X will prioritize performance, and that 60 FPS will be the targeted standard output for next-gen games. But is that something that’s actually going to happen, or is it just a pipe dream?

Speaking to us in a recent interview, Ebb Software’s Ljubomir Peklar – developer of the upcoming first person horror game Scorn – spoke to us about the advantages that next-gen consoles’ more powerful hardware could present, while also speaking about what it might mean for frame rates in games going forward.

“If developers decide to build the games only for the new hardware then it will have certain advantages compared to being cross-gen,” Peklar said to GamingBolt. “Scaling can go quite far, but not indefinitely, before it starts performing poorly on the lowest hardware and limiting what can be done on the highest hardware.”

According to Peklar though next-gen games running at 60 frames per second is, of course, the ideal solution, it is unlikely that that will become an industry standard.

“On the other hand, your shiny new graphics will once again probably come at a cost of frame rate,” he said. “It depends on what you prefer. If cross-gen games go for 60 FPS on next-gen, I would find that favorable. If they just opt for more graphical fidelity and 30 FPS, then you would get better results, if the game was built from ground up for the new hardware. Ideally you would want a 60 FPS game build for next-gen, but that seems like the least likely option.”

In the same interview, Peklar also spoke to us about why Scorn is a console exclusive for the Xbox Series X. Read more on that through here. Our full interview with Peklar will be going live soon, so stay tuned for that.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...