Warcraft Adventures: Lord of the Clans
Many moons ago Blizzard had a tendency to start on awesome sounding titles that never quite got finished. Lord of the Clans was one of them, serving as a comedic point and click that would be played from the perspective of the orc horde. Whilst it seemed like an interesting take on the classic RTS franchise, poor communication links between Blizzard and Animation magic, the company in charge of animation, caused the game to get the sack after only a single year in development
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