Xbox 360 Cannot Handle inFamous 2, Sucker Punch Thinks

Posted By | On 05th, Oct. 2010

Sucker Punch game designer Darren Bridges thinks inFamous 2 cannot be done on the Xbox 360. He says the PS3’s Cell processor gives PS3 unmatchable power, and that it will be tough to replicate inFamous 2 on any other console, despite the fact that it uses only 50% of the power of the PS3.

“For Infamous 1 we were only using 20/25 percent of the power, now we’re hovering over 50/60 percent of the power,” Bridges said. “When we say it probably couldn’t be done on the other console, we’re talking strictly horsepower.

“Maybe it can be, but we just don’t feel like the other console has the horsepower to carry this off.”

When asked if the 50% power that inFamous 2 uses of the PS3 already exceeds what the Xbox 360 is capable of, he said: “Well, yeah. Yeah. I mean we’re still a way away from launching so we’re probably going to throw more stuff on that Cell processor.

“So yeah… Do you think [Xbox 360] could pull off Uncharted 2? Everyone’s comparing us to Uncharted 2, so if you think you can make Uncharted 2 on Xbox then OK maybe you can make Infamous 2 on Xbox.”

“It’s pure speculation, Sucker Punch has no idea of whether we can do it because we don’t work on Xbox or any other console,” he continued. “That’s good for us because we don’t have to play to the lowest denominator of the consoles. We’re playing to the PS3 and we’re making a game that we can make, technology isn’t limiting us.”

He carried on: “We can focus on the specific things that the PS3 provides and tailor everything on the technology specifically for it so that we can squeeze every drop out of it.”

“And I don’t know if we could make this game if we had to go cross-platform.”

Well, inFamous 2 sure looks way better than the original inFamous. Check our our HD comparision video over here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...