Here’s why Remember Me’s developers split with Sony

"The deal with Sony ended early 2011."

Posted By | On 27th, Nov. 2012

Remember Me was first known as Adrift and it was supposed to be a PS3 exclusive, but not anymore and it’s something that now Capcom owns, and will release on the PS3 and Xbox 360 sometime next year. They showed the game at E3 and now we have a reason for why the developer split with Sony.

Dontnod co-founder Jean-Maxime Moris told CVG that the split was amicable but also demoralizing.

“We talked to Sony as far back as 2008, and we talked to them regularly ever since then. [Then] for their own internal reasons, Sony had to cut a number of projects. And we were just part of that. Honestly there was no ill-will, there was no division; we just had to go our own separate ways,” he said.

“It was demoralizing, yeah, but maybe I’m just a little bit crazy but I thought it was going to happen anyway. In retrospect, it was probably a good thing. The game’s idea had evolved with Sony’s input – I was fine with walking away from it. With Sony out of the picture we brought the concept back to how we intended it to be.”

They decided that they should finish the concept of the game and then find a publisher, and Capcom responded. They were also very interested in the project a lot and decided it’s something they want to publish.

“Actually, we just stopped pitching it to studios. We had the immense luck of having an investor that believed in the project from day one and continued to support it financially. So it meant that we had a luxury that I don’t think many other developers get. So we thought, you know what, let’s not find a publisher and change our game again. Let’s make our game and find a publisher afterwards.

“The deal with Sony ended early 2011, so that year I went to Gamescom with a teaser, concept art and a speech. The idea was to create some excitement among journalists, which creates a feedback loop and catches the attention of publishers.”

Dontnod went with Capcom since they were apparently enthusiastic and respectful towards the project. Tell us what you think in the comments section below.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Hades 2 Technical Test Ends on April 29th

Hades 2 Technical Test Ends on April 29th

Early access for the hack-and-slash rogue-lite will go live "relatively soon" for PC via Steam and the Epic Ga...

Fallout 4 Next-Gen Update Targets 4K/60 FPS in All Modes on Xbox Series X, Says Bethesda

Fallout 4 Next-Gen Update Targets 4K/60 FPS in All Modes on Xbox Series X, Says Bethesda

Bethesda notes that Performance Mode is "more aggressive in lowering settings" to maintain the 4K/60 FPS targe...

Fallout 5 – Microsoft Reportedly “Formulating Plans” to Launch it “Sooner Rather Than Later”

Fallout 5 – Microsoft Reportedly “Formulating Plans” to Launch it “Sooner Rather Than Later”

Following the success of Amazon's TV show, Microsoft is reportedly looking to fast-track development on the ne...

Manor Lords Has Already Sold Over 1 Million Units

Manor Lords Has Already Sold Over 1 Million Units

The game also hit a peak Steam concurrent player count of over 170,000, which is the highest ever for a city b...

Destiny 2 Will Remove Legacy Gear Power Limits in The Final Shape

Destiny 2 Will Remove Legacy Gear Power Limits in The Final Shape

There's no "recovery mechanism" for those who deleted their Legacy items, but Bungie will reintroduce sources ...

Destiny 2: The Final Shape Will Let You Boost Friends to Your Power Level

Destiny 2: The Final Shape Will Let You Boost Friends to Your Power Level

Players with the highest Power become the Power Leader and can thus raise teammates to five levels below their...