Battlefield 4 Dev: We Did Not Compromised It On PS3 And Xbox 360

DICE producer Daniel Matros explains their vision.

Posted By | On 06th, Oct. 2013

battlefield 4 AMD

Battlefield 4 is one of the top tier games that will be released across multiple generations. This obviously raises the question of whether the current generation version of Battlefield 4 will be a watered down version. However, DICE producer Daniel Matros does not believe this is the case.

“Well, our vision is always going forward. I wouldn’t say we did compromise. We still have all of this stuff in the base game for any platform really – it’s just streaming information from every player, back to the server again. It requires a lot of resources that unfortunately the 360 and PS3 don’t have,” he said in an interview with Gameplanet.

“The next generation of game consoles will be a powerhouse. When PS3 came out, we were only scratching the surface. There is so much more to learn and so much more to do. We will use our full potential. All of that is in the next generation.

What we have done was impossible in Battlefield 3 – our vision of what we wanted to do was the Battlefield engine. Now, it’s even more of a next generation, just to bring it out,” he added.

Battlefield 4 is due this month for the PS3, Xbox 360 and PC and in November for the PS4 and Xbox One.


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