inFamous Second Son Dev on Competing with Titanfall: PS4 Is Doing Well, Hopes for Good Attach Rate

"We wish Titanfall luck, it's a great game. So people who own the Xbox One will be able to buy it and have a lot of fun."

Posted By | On 12th, Mar. 2014

infamous second son

Undoubtedly there is a lot of pressure on Sucker Punch to deliver with inFamous Second Son. Being the first AAA budget exclusive title  post PS4 launch and competing directly against Xbox One’s Titanfall can give rise to a lot of expectations. But according to Sucker Punch’s Brand Development Manager Ken Schramm they are ready for the challenge.

Schramm admits that the pressure is there but it also gives them the opportunity to prove themselves. He also hopes that the game sells well because the PlayStation 4 is doing great on the retail market.

“Of course you will always feel pressure but at the same time with pressure it’s the opportunity and excitement to be able to go and do this. We are a small company, just 110-120 people and we make one game at a time. We get this opportunity to be in this position so we are going to take it, we are going to go. We wish Titanfall luck, it’s a great game. So people who own the Xbox One will be able to buy it and have a lot of fun. But PS4 is doing quite well in sales, so we are quite happy with that, we [hope to] get a good attach rate with it and we are going to prove ourselves right too.,” he said in an interview with Dealspwn.

What are your thoughts on this matter? Let us know in the comments section below. inFamous Second Son releases on March 21, 2014 exclusively on the PlayStation 4. For more on the game check out its hub page here.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...