GRID: Autosport Developer Currently Working on Car Handling, Details Concerns in New Blog

Car handling can "literally make or break the game" according to the developer.

Posted By | On 03rd, May. 2014

grid autosport

Racing simulators are often some of the most difficult games to develop due to the sheer amount of realism that needs to be captured. Codemasters’ GRID: Autosport is no different and the team is currently working on getting the handling right since it can “literally make or break the game.”

A new development blog post stated that, “On the one hand we have a solid, authentic handling model. On the other hand, we have a new improved handling model, which we created following feedback from our community, and which we’ve tested with Autosport magazine journalists, members of the team and racing drivers. We love it, it’s a big improvement. So, simple decision right? Just pull the trigger and make it happen?

“Well, to understand why this decision is creating the wringing of hands and tense glances around the room, you’d need to know a bit more about the way in which our handling model is linked to the rest of the game. It’s no secret that we take huge pride in our AI within Racing Studio, and the process involved in making human-like AI on track is extremely labour-intensive.”

GRID: Autosport will be out on June 27th for Xbox 360, PS3 and PC. Will the team finish fine-tuning it in time? We’ll find out when it releases.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...