We aim to make Shift 2: Unleashed “the obvious choice” for racing sim fans- EA

Posted By | On 18th, Feb. 2011

We recently interviewed Slightly Mad Studios’ Marcus Nilsson, executive producer of Shift 2: Unleashed. Mr Nilsson says the development team’s goal is to make “the franchise to an obvious choice within the genre, actually even the obvious choice.”

When we asked him if the Shift sub-series has the potential to or the capability of achieving as much success as the Forza and GT franchises have, Nilsson said , “It’s certainly the goal for the franchise to be an obvious choice within the genre, actually even the obvious choice.”

“To build commercial success you need a lot of things, first of all you need a great product, you then need brand awareness, you need a faithful front row of consumers,” he continued. “Thankfully, Shift 2 Unleashed is shaping up so well I believe we can hit all those three things.”

“To reach GT and Forza brand awareness is going to take time and iteration but with the original Shift and now 2 I must say we are off on a flying start.,” he carried on. “We bring innovation and fresh blood to the genre, we put you in the head of a race driver and take you for the most intense ride you have ever felt in a game.

“We make every race count as the people you play with will always try to beat you in Autolog. We do night better than anyone else. And we do so much more.”

He signed off with saying, “I guess time will tell if I answered correct but I am confident we have a value to the consumer that can take us all the way.”

In the same interview, he also said Shift 2: Unleashed will “change the racing simulation genre forever.”

Stay tuned, we will have the full interview up soon.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...