The Witcher 3 Resolution Change on Xbox One “Requires Bigger Change” Than DX12

Though attempts will still be made, CD Projekt RED's Damien Monnier says he won't promise anything.

Posted By | On 31st, Mar. 2015

the witcher 3 wild hunt

Though DirectX 12, the upcoming update to Microsoft’s popular graphics API, has shown monstrously improved performance over DirectX 11, it may take a while before it has an impact on improving certain Xbox One trends. This includes the trend developers have of releasing games at 900p resolution versus 1080p resolution on the PS4, as is the case with CD Projekt RED’s The Witcher 3: Wild Hunt.

Senior game designer Damien Monnier spoke to followers on Twitter about the same, stating that, “I think any resolution changes would require a much bigger change from Microsoft than dx12 upgrade to be honest.”

This prompted the reply that developers should try DirectX 12 before saying something like this, to which Monnier said, “Oh of course we’ll try. I just don’t want to promise anything unless I can deliver that’s all.”

It should be noted that The Witcher 3’s lead engine programmer Balazs Torok spoke to us in August 2014 and stated pretty much the same thing. “I think there is a lot of confusion around what and why DX12 will improve.

“Most games out there can’t go 1080p because the additional load on the shading units would be too much. For all these games DX12 is not going to change anything.” While it might enable developers to push more triangles, there won’t be a way to shade them.

The Witcher 3: Wild Hunt is out on May 19th for Xbox One, PS4 and PC so stay tuned for more information in the coming weeks.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Astro Bot, Elden Ring: Shadow of the Erdtree, and Silent Hill 2's remake also saw week-on-week increases in sa...

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

Nightdive Studios' survival horror remaster is officially due out in 2024 for PlayStation, Xbox, Switch, and P...

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

The first-person action-adventure title will release a week afterward, on December 9, for Xbox Series X/S and ...

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...