Asteroid Base Praises ID@Xbox, Team Is “Super Helpful”

The team behind Lovers in a Dangerous Spacetime talks about Microsoft's indie support.

Posted By | On 22nd, May. 2015

Lovers in a Dangerous Spacetime

Microsoft’s indie games situation is slowly shifting towards a more favourable stance for developers. The controversy surrounding the parity clause for ID@Xbox is more or less resolved with the company finally treating it on a case per case basis. With the focus returning to the games themselves, what do teams like Asteroid Base think about working with ID@Xbox and delivering Lovers in a Dangerous Spacetime to Xbox One?

Speaking to Windows Central, the indie developer full of praise for the ID@Xbox team, including director Chris Charla. “It has been really great working with Chris Charla and the entire ID@Xbox team. They’ve been super helpful to us throughout this entire process and it really can’t be understated, the amount of work it must take on their part for a tiny inexperienced three-person company to be able to interface with a corporation the size of Microsoft.

“Because of them we’ve been able to show the game to thousands of people at various shows around the world like E3, Gamescom, and the San Diego Comicon. We even saw a picture of a Lovers kiosk right next to Mighty Number 9 at the Tokyo Games Show, and we were like ‘… Yup’, because it’s like your whole life up to this point is coming full circle.”

Hopefully a few of those ID@Xbox titles like Lovers in a Dangerous Spacetime receive release dates in the coming months. Stay tuned for more information on the same.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

No, Final Fantasy 7 Remake Part 3 Isn’t a Shorter Game Than Rebirth, Clarifies Game Director

"It’s not about cutting out content; it’s making sure that it feels right, the speed at which the story pr...

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Pokémon Legends: Z-A Was the Biggest Physical Game Launch in the US Since Tears of the Kingdom

Game Freak's latest had a strong debut in the region, both in physical units sold and overall dollar sales, ac...

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

ARC Raiders Trailer Paints a Post-Apocalyptic Picture of Hope Before Revealing Its Biggest ARC Yet

The Queen seemingly has company, as a massive new ARC is revealed for Embark's extraction shooter ahead of thi...

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

Battlefield: RedSec is Free-to-Play – Battle Royale Confirmed for October 28th Launch

The first battle royale mode in the series since Firestorm is dropping tomorrow and will be free for everyone ...

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Former PlayStation Exec Says Chasing Live-Service Like Fortnite is like a “Mirage” on a “Sand Dune”

Shawn Layden spoke about his time at Sony working on single-player games, and the company's change in prioriti...

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Former Halo: Combat Evolved Developer Says Halo: Campaign Evolved “Feels Genuine” and is “Gorgeous”

Marcus Lehto wrote about how impressive Halo: Campaign Evolved looks, noting that "it warms my heart to see Ha...