The Division’s Graphics Settings Menu On PS4 And Xbox One Revealed, Crafting System Detailed

Includes options for Chromatic Aberration, Sharpening and more.

Posted By | On 22nd, Jan. 2016

Tom Clancy The Division Tablet Gameplay

I’m actually really impressed by just how extensive the graphics settings menu seems to be even for the PS4 and Xbox One versions of the upcoming Ubisoft MMO shooter, The Division. Posted by a Reddit user, players get access to some obvious options, including customizing just how much of the HUD they can see, and how often, and whether or not they can see damage numbers, but they also get some other, more powerful options- such as the ability to toggle chromatic aberration off or on. Or to adjust, with a granular level of accuracy, the sharpness of the image rendered on screen.

In other The Division related news, we also have a new video [from Youtuber MarcoStyle | The Division Videos] which attempts to explain exactly how blueprints and crafting work in the game. It sounds like it is straddling the perfect line between being deep and nuanced, and being simple and accessible- much like the rest of the game, really.

The Division is out on March 9 on Xbox One, PlayStation 4, and PC.

the division consoles graphics menu


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...