The Division On PS4/Xbox One Will Allow For Better FPS Performance, Will Have More Graphical Options

Lighting aspects can be changed.

Posted By | On 06th, Feb. 2016

The Division Old 1

Tom Clancy’s The Division performs quite well on the consoles, the PS4 and Xbox One. Running at 1080p (dynamic on the Xbox One) and maintaining an almost locked 30 fps, Ubisoft Massive’s open world MMO shooter is shaping up quite well. In the beta we learned that the console versions comes with a couple of graphics options that allows us to adjust the sharpening and toggle on/off chromatic aberration. But it seems there will be more options at launch.

In an interview with Youtube channel Team Epiphany, a Ubisoft developer confirmed that the final game will have more graphic options on the console versions that will help improve performance even more.

“It’s such a great [thing] that we have given the option that you can decide which certain lighting aspects to improve frame rates in the console versions. I don’t know if any other game that does that. So if you want to choose [better] frame rate over visuals, you can if you want.”

When asked whether these options were present in the beta, the developer stated that, “Not sure, if it’s in the beta actually.” And indeed, such options were not present in the beta. Given that the interview was recently conducted there is a good chance that these will be present in the retail version or possibly added later on via a patch.

Another thing to note is whether this means that the game can possibly run at 60fps on consoles. This is extremely unlikely as this will require quite a drastic downgrade on consoles to achieve that. Not to mention, that the game uses a heavy physics based engine, taxing the CPUs on consoles. So we can assume that these extra graphical options may help the game achieve a rock solid 30fps even during the game’s most taxing scenarios. We will only know for sure when the game launches.

The Division launches March 8th on the PS4, Xbox One and PC.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...