Archive for "Ubisoft Massive" Tag
Ubisoft says The Division 2's "living world" will "add a lot of content to the world".
Ubisoft may have a monster hit on their hands, if this keeps up.
Equipping more pieces of equipment from the same brand will grant the player some unique bonuses.
Creative director Julian Gerighty reveals a few new details about the end-game activity.
Though the developer loves the concept, there are currently no official plans.
A new cinematic trailer and brief gameplay trailer also released.
Before hastily pulling the link, Ubisoft Massive confirms some new features.
I suppose it actually looks pretty cool.
The SHD will be taking the fight to the United States capital.
Don't expect to see the new Avatar title until after April 1st 2020.
Kill enemies and complete missions using status effect damage.
Classified FireCrest, LoneStar, Predator's Mark and Reclaimer are up for grabs.
So they want it to be the exact opposite of Destiny 2.
Classified Gear, new masks, weapon skins and more available this week.
Head to head comparison across the PS4 Pro and Xbox One X versions of The Division.
Xbox One X owners gain higher anisotropy, 4K rendering and improved visual details.
Prepare to earn Classified Gear at a slightly faster rate than before.
"We can do more now so we of course want to take the opportunity."
Development will be led by Massive with various Ubisoft studios collaborating.
500,000 players have spent more than 400 hours in the game, as per Ubisoft Massive.