Sean Murray On No Man’s Sky Rumored PS4 Frame Rate Issues: ‘The Game Is Coming Together Really Well’

'Every game I've worked on previously has had pretty solid framerate.'

Posted By | On 18th, Mar. 2016

No Man's Sky

No Man’s Sky is finally almost here – it launches this June – but there seem to be some reports going around that the game is compromised by its own technical ambition, that it has technical problems, most notably severe framerate bottlenecks.

However, Sean Murray, the developer of the title, insists that the reports are false. In an interview with JeuxVideo, Murray refuted any rumors about technical problems with the title. ‘No, actually, the game is coming together really well,’ he said. ‘We’re making a crazy game on a crazy scale, and doing stuff that technically hasn’t been done before. And for us, unlike most games, where you can normally make just one level, make sure everything is perfect, and test every possible scenario… that’s not really possible with out game.

‘But every game that I have ever worked on previously has had pretty solid framerate, and it’s something that we’ve kind of always been good at, really.’

So that sounds like there won’t be much problems in the final release of the game- even if there are some now, critics would do well to remember that the game is still over three months away from launch. Plenty of time for debugging and optimization.

No Man’s Sky launches in June on PC and PlayStation 4.

Thanks, JeuxVideo.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...