Death Stranding: “It’s in the Best Sense Possible A Kojima Game”

Mark Cerny sure sounds excited.

Posted By | On 25th, Jun. 2017

We may not know much about Death Stranding, but we all have one piece of information that’s been enough for over a year to keep us giddily excited about the game- it’s being made by Hideo Kojima. Mark Cerny of Sony, who’s also been assisting with the development of the game in some capacity, feels the same way, and he’s come out with a statement that will surely make us all excited.

Cerny was asked in an interview with the PlayStation Blog about the development of the game and how it is utilizing Guerrilla Games’ Decima Engine, which was also used for 2013’s Killzone: Shadow Fall and this year’s Horizon: Zero Dawn. Cerny said that the development of the game has helped develop the engine a lot more too, almost to the point where it can be said that it is a collaboration between the studios that are involved, adding that it was thanks to the Decima Engine that Mads Mikkelsen’s face looked as detailed and awesome as it did up close in the last trailer that was released for the game.

Cerny was then asked about the actual gameplay of Death Stranding, and how development on it is coming along, to which his response was particularly positive. “I have seen some early work,” Cerny said. “I haven’t gotten my hands on the controller yet, but I can say that the game shows a certain clarity of vision. It is in the best sense possible ‘a Kojima game’.”

Death Stranding was notably absent from this year’s E3, but we expect to hear more of it in the near future. As such, stay tuned to GamingBolt, and we will keep bringing more updates your way.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...