Death Stranding Is A More Realistic Experience Due To Motion Capture, Says Kojima

Kojima talks about the advantages of motion capture.

Posted By | On 01st, Oct. 2017

Hideo Kojima has made great use of motion capture quite recently, with Metal Gear Solid V: Ground Zeroes and The Phantom Pain. And while this was partly responsible for Kiefer Sutherland replacing David Hayter as Snake, something many fans of the series still resent the two games for, it’s a known fact that Kojima was impressed by the technology. It’s no surprise then, that he’s using the same technology in his upcoming Death Stranding as well.

Writing a piece for Rolling Stone, Kojima recently discussed the advantages of motion capture. The piece in its entirety was about much more than Death Stranding, or even just games, as Kojima talked about the several things, including the film-making technology innovations that have been made in the past by movies like Planet of the Apes, Terminator 2 and Avatar. However, Kojima also went on to mention his upcoming game, and spoke about how motion capture is helping storytelling in the video games medium as well.

Kojima mentioned Norman Reedus and Mads Mikkelsen, and about how being able to capture and digitally recreate their performances has helped him and his team create a more realistic experience. “In my current project, Death Stranding, we’ve captured real, analog actors Norman Reedus and Mads Mikkelsen, and are recreating them digitally within the game,” Kojima wrote. “The ability to control a real actor is unique to the fiction of games, and leads to a more realistic experience; and that is the shared aim of games and movies alike. Digital technologies are the magic ingredient to achieve this goal.”

In the same piece, Kojima also went on to talk about other things, such as the potential of virtual reality among other things. It’s actually a pretty good read, so check it out through the link provided above. Death Stranding is currently without a release date, but you shouldn’t expect it anytime before late 2018- if we’re being optimistic. Stay tuned in the meanwhile for our continued coverage on the game.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Cold War in October – Rumour

Starfield: Shattered Space Launches in September, Call of Duty: Black Ops Cold War in October – Rumour

Meanwhile, Microsoft Flight Simulator 2024 will launch in November, according to a new report.

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Indiana Jones and the Great Circle Coming in December, Avowed in November – Rumour

Microsoft will announce release dates for multiple upcoming first-party titles at the Xbox Games Showcase in J...

Star Wars: Hunters Launches on June 4th

Star Wars: Hunters Launches on June 4th

The free-to-play competitive multiplayer shooter will be available for Nintendo Switch, iOS and Android, with ...

Destiny 2: Into the Light – Pantheon is Now Live

Destiny 2: Into the Light – Pantheon is Now Live

Available until June 3rd, the new activity challenges players to defeat raid bosses, one after another, to ear...

Tekken 8 Balance Patch Arrives May 7th, Nerfs Azucena, Dragunov, Jun and More

Tekken 8 Balance Patch Arrives May 7th, Nerfs Azucena, Dragunov, Jun and More

However, other fighters like Asuka, Bryan, Jack-8, Zafina and Kuma have received several adjustments to make t...

Shin Megami Tensei 5: Vengeance Trailer Showcases New Nahobino Form and Da’at

Shin Megami Tensei 5: Vengeance Trailer Showcases New Nahobino Form and Da’at

The enhanced version of Shin Megami Tensei 5 is out on June 14th for PS4, PS5, Xbox One, Xbox Series X/S, PC a...