Xbox One X’s True Potential Won’t Be Held Back By Xbox One – Voofoo Studios

"I don’t believe so. Developers tend to build game technology that can scale well these days."

Posted By | On 14th, Jan. 2018

Xbox One X

The Xbox One X is a powerful enough machine, albeit one that we haven’t had the chance to see unrestrained- this is for multiple reasons. The biggest problem is that Microsoft makes minimal exclusive titles any more (and those that it does are shared with PC anyway), while another reason is that it has mandated that all games must also run on a standard Xbox One alongside Xbox One X- which means even third party games are, in theory, held back.

It’s that second factor more than anything else that leads to many wondering whether Xbox One X’s true potential will ever be on display. And according to Sean Walsh, Marketing & PR Manager, Mark Williams, Technical Director, and Ben Exell, 3D Artist, all from Voofoo Studios- no, this should not be a problem.

“I don’t believe so. Developers tend to build game technology that can scale well these days – it’s essential when you want to be supporting not only all the consoles, but also the largest possible range of PC hardware, and even mobile devices,” they said. “We’re very used to building games for PC that can work well on old hardware, while at the same time allowing all the bells and whistles to be enabled to take advantage of the very latest hardware. Building games that support both XB1 and XB1 X is just an extension of that.”

On one hand, they are correct. On the other, while they are correct, the true potential of a machine is never tapped unless a game is specifically built around its unique hardware- which as of right now, it seems like never will be the case with the Xbox One X. I suppose that, as long as in the end Xbox players get good looking games out of the bargain, they won’t really mind.

Stay tuned for our full interview soon.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...