Dragon Age 4 “Live” Elements Explained by Bioware GM

Casey Hudson says fans will be "relieved to see what the team is working on."

Posted By | On 26th, Jan. 2018

Yesterday, Kotaku’s Jason Schreier provided an in-depth report on the current state of the next Dragon Age and Anthem. While the latter is apparently being delayed to early 2019 (but no latter than March or so), the former is interesting because of the addition of “live” elements. This got some fans concerned, especially seeing EA’s approach to “live” elements in its games as of late.

Bioware general manager Casey Hudson has sought to clarify those things on Twitter. He first noted that fans would be “relieved” by what the development team is working on, reiterating the “story and character focused” nature of the game. While it was still too early for details, Hudson did say that, “When we talk about ‘live’ it just means designing a game for continued storytelling after the main story.”

Of course, that could mean any number of things from post-launch events to downloadable content. The real issue – about the game being stuffed to the brim with microtransactions – will only really be clarified once the game is close to reveal. That’s a way long off, especially with Anthem as the focus right now.

What are your thoughts on Hudson’s comments though? Let us know in the comments below.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...