Xbox One Boss On Photorealistic Graphics: ’10 Years Is Reasonable’

Phil discusses the future of Xbox candidly.

Posted By | On 14th, Apr. 2018

Xbox One X

Phil Spencer has been taking the good ship Xbox in many surprising and bold new directions since taking over from the once sinking titanic brand, including the introduction of many fantastic new services based initiatives that take Xbox into places the competition just won’t go. He recently talked a bit about a few of those movements on Twitter.

Following Spencer’s gushing over Red Dead Redemption, which he recently managed to finish on Xbox One X after starting it way back on Xbox 360 in 2011, he discussed how Xbox One X and the reaction to it is a lesson to the future of Xbox consoles. For one, it doesn’t seem to make a lot of sense to segment a player base by hardware in a future where player base is everything. They’re taking a lesson from PC GPUs, where developers will usually only drop a GPU once there’s not many players left to support it.

Spencer was questioned about when games can see photorealism as well, which he can see happening within 10 years. Finally, there was a small tease about some experimentation with what can be done with Xbox Games Pass, and ideas like a “Pilot”. You can see the tweets just below, and let us know your thoughts in the comments.


Tagged With: , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...