Control Gameplay Demo at E3 2018 Features Surreal Environments, Supernatural Combat

The dream-like world of Control holds many secrets and dangers.

Posted By | On 14th, Jun. 2018

Remedy Entertainment’s Control is the developer’s newest triple-A title and unlike Quantum Break, it will be releasing for multiple platforms in 2019. To talk more about the game and showcase some sweet new gameplay, Remedy Entertainment’s Thomas Puha and Anna Megill sat down with PlayStation Live at E3 2018.

Taking place in the Oldest House, the location for the Bureau of Control, the game embodies a supernatural premise with constantly changing rooms and crazy abilities. As Jesse, director of the bureau, players will have to deal with Hiss, a dangerous threat that’s attacking the Oldest House. Throughout the journey, there will be bodies just floating through the air and areas changing at the drop of hat. Of course, some of those bodies could be enemies that will drop down and fight.

Along with a powerful sidearm (which can be upgraded), Jesse utilizes different abilities in combat like telepathically pulling objects and tossing them at enemies. She can also lift rubble off the ground and use it as a shield in front of her or throw it at a nearby enemy. Coloured lighting and atmospheric smoke really drive home the game’s incredible atmosphere.

Control is currently in development for Xbox One, PS4 and PC. What are your thoughts on the game? Let us know below.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5: Guardians at 10 – How Does It Play in 2025?

Halo 5 turns 10 this year. Here's what makes returning to it so charming yet frustrating at the same time.

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...