Details on Wii U’s online have been a bit sketchy since the system’s announcement at this year’s E3. Although we have repeatedly been assured that the online on this system will be a step up from the Wii, and that it will be at least on par with the Xbox 360’s Xbox Live network, we have never been told exactly what Nintendo has up its sleeve. That may have just changed, as a few details on the Wii U’s online infrastructure were recently divulged.
The Wii U offers a a much more flexible system than any other console on the market, Nintendo of America boss Reggie Fils-Aime told Forbes.
“We’ve seen what our competitors have done, and we’ve acknowledged that we need to do more online, starting with the launch of our eShop on Nintendo 3DS, and we’re going to continue to build our online capability,” he said.
“For Wii U, we’re going to take that one step further, and what we’re doing is creating a much more flexible system that will allow the best approaches by independent publishers to come to bear.
“So instead of a situation where a publisher has their own network and wants that to be the predominant platform, and having arguments with platform holders, we’re going to welcome that. We’re going to welcome that from the best and the brightest of the third party publishers.”
So, it sounds like it will be a patchwork of every developer’s own online infrastructure.
Sounds like an absolute disaster.
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