Bioshock Infinite looked like Bioshock 1 at one point in time – Levine

Posted By | On 08th, Aug. 2011

Irrational Games’ creative head, Ken Levine revealed that Bioshock Infinite looked exactly like Bioshock 1 at one point in time. That prompted them to change the look to give it a distinct style. ‘For a long time, it looked like ‘BioShock 1 in the sky,” he said to Gamasutra.

When they came to the realization that it looked exactly like Bioshock 1, they implemented drastic measures.

“That’s when we came to the conclusion we had to do some aggressive change to make it a distinct look,” said Art director, Nate Wells.

“It was uncomfortable for us. Ken started literally pushing back the clouds — ‘bluer, bluer!’ We were really uncomfortable with it, our initial reaction is it’s a little bit cartoonish…. but when we saw it in context, that was our a-ha moment.”

“That searching and that failure was absolutely essential. By spending some time muddling around… by failing, you find it. That was an idea that I don’t think that we could have landed on; we wandered to it. You need that galvanizing idea, but you can’t… just do nothing until you have it.” said lead artist Shawn Robertson.

Bioshock Infinite had a very impressive E3 showing, and you can check out the gameplay video below. The game releases next year on the PC, PS3 and the Xbox 360.

Source


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...