EA CEO Thinks Cloud Gaming And Subscription Services Will Lower Barrier For Gaming

Andrew Wilson sees the streaming future as a way for more people to enter the gaming space.

Posted By | On 01st, Aug. 2019

Electronic-Arts-Logo

When it comes to the streaming and subscription service future gaming is heading into, it’s hard to say where we’ll end up. Some think it’s simply the future and will improve things, while others are a lot more skeptical, for whatever reasons. One company that’s putting itself in the former category is EA, who thinks it’ll be a way to open the floodgates to new audiences.

In their most recent financial quarter report, CEO Andrew Wilson said that he saw the combination of subscription services (such as the company’s own EA Access) and streaming as a way for more people to have access to gaming than before. The high price of dedicated consoles or capable PCs are often a barrier that these things can, in theory, eliminate, as well as reach areas where that type of technology is simply not available.

“With games becoming an increasingly important part of our lives, subscriptions offer compelling new value propositions for players,” he said. “Other industries have demonstrated how subscriptions fundamentally shift consumer behavior. We consume more television content in different ways because of video subscriptions. We consume more music in different ways because of music subscription services. We believe the same is happening with games, where subscriptions can offer access to great content at great value with tremendously low friction.

“When combined with cloud streaming, the barriers are lowered even further, making it even more compelling to jump into new games and connect with new communities. The subscription opportunity is powerful for both players and game creators, and we’re continuing to invest in leading services on both console and PC.”

This is a sentiment that’s been echoed by others in the gaming industry. There’s still a lot of challenges that no one seems able to address, however, such as the existence of data caps and regions where internet access is limited. Either way, only time will tell, and the future is coming up on us pretty fast.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Halo: Campaign Evolved – 10 Major Differences From the Original

Halo: Campaign Evolved – 10 Major Differences From the Original

The Chief is back, and this time, Halo Studios is remaking his first adventure with new visuals and features. ...

Xbox Looking to Remove All Multiplayer Costs From Game Pass – Rumor

Xbox Looking to Remove All Multiplayer Costs From Game Pass – Rumor

Microsoft is reportedly planning to remove distinctions between PC Game Pass and the more expensive Ultimate t...

Battlefield 6’s Battle Royale is Called Battlefield: RedSec, Out on October 28 – Rumour

Battlefield 6’s Battle Royale is Called Battlefield: RedSec, Out on October 28 – Rumour

Rumours indicate that the person responsible for Call of Duty: Warzone's shadowdrop is behind the upcoming Bat...

Xbox Partner Preview Showcase Coming in November, Focusing on Play Anywhere Titles – Rumor

Xbox Partner Preview Showcase Coming in November, Focusing on Play Anywhere Titles – Rumor

The showcase will reportedly feature upcoming titles from Microsoft's publishing partners across "all shapes a...

Next-Gen Xbox Includes “Full-Bore Windows” While Still Feeling Like a Console – Rumor

Next-Gen Xbox Includes “Full-Bore Windows” While Still Feeling Like a Console – Rumor

It will reportedly offer the usual Xbox ecosystem while allowing players to access Windows and titles on other...

Final Fantasy 7 Remake Part 3 Director Says Switch 2’s Game-Key Cards Are Unavoidable

Final Fantasy 7 Remake Part 3 Director Says Switch 2’s Game-Key Cards Are Unavoidable

Naoki Hamaguchi noted in an interview that consoles moving more and more into digital distribution is a "trend...