10 Video Game Ending Tropes That Need To Die

To be continued... maybe, if we ever make a sequel, which we probably won't.

Posted By | On 07th, Aug. 2019

Page 1 of 10

There’s nothing worse than a bad ending. Endings have been spoiling the fun in entertainment media for years- books, films, TV shows, and yes, video games. A good ending can elevate any kind of experience, but on the flipside, a bad ending can ruin a perfectly good game- and make a bad one even worse.

But this feature isn’t about bad endings per se- not exactly. No, it’s about the tropes that writers in our industry (and many others) resort to and eventually end up delivering unsatisfactory conclusions. So without further ado, let’s take a look at ten tropes for video game endings that we’re all starting to get tired of.

IT WAS ALL A DREAM

Final Fantasy 10

Picture this: you’ve spent hours and hours playing a game, you’re invested in its story and characters, in the central mystery, and you’ve been waiting to find out just what the hell is going on, and how it’s all going to turn out. Only, when you get to the end, the game goes “whoops! It was all a dream! None of this actually happened and you wasted your time!”

Not only is it deflating, it’s also been done so much, it’s just become a tired old trope. This happened with one of the endings in Silent Hill: Homecoming, where the entire game was just a delusion by a mental patient, it happened with Super Mario Bros. 2 for seemingly no good reason, it happened with Final Fantasy 10, where the entire game wasn’t a dream, but certain central characters were (only they became real thanks to their own actions). Of course, not all “it was all a dream” endings are bad, and some games are actually able to pull it off very well, like The Legend of Zelda: Link’s Awakening, or the bonkers Typhon simulation of Prey (2017).


Tagged With:

Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...