Cyberpunk 2077 Has Around 75 Story-Focused Smaller Side Missions

CD Projekt RED's John Mamais says all these side quests are custom made, not randomly generated.

Posted By | On 03rd, Feb. 2020

cyberpunk 2077

Given that Cyberpunk 2077 is a CD Projekt RED game, expectations from are quite high, especially when it comes to the side content- seeing as much of the studio’s stellar reputation is built on the excellent side quests that they delivered with The Witcher 3. One facet of the optional content in Cyberpunk 2077 have spoken about before are street stories, which are more minor, smaller-scale side-missions, on a lower rung (so to speak) than the game’s main secondary quests- somewhat similar to The Witcher 3’s contracts in that regard.

However, unlike those, street stories in Cyberpunk 2077 are going to be bespoke, narrative-driven missions. Speaking recently in an interview with OnMSFT, John Mamais, head of CDPR’s Cracow studio, spoke about these missions. Mamais revealed that there are about 75 total street stories in the game, and that thanks to a larger team working on filling out the open world with side activities, these will be more fleshed out, isolated stories.

“In Witcher 3, we did the open-world elements very late in the development process when we only had two or three people working on it or something,” said Mamais. “Now there’s, like, 15 people doing these open-world quests.

“There’s a couple of layers. There’s a passive layer, which is the vendors, then there’s the STSs, which are the street stories. I think there’s around 75 street stories. Then there’s minor activities as well.

“The street stories are like little quests. There’s story but there’s not, like, advanced cinematic storytelling sequences so much. They’re a way to explore the world and level-up your character.”

Mamais also confirmed that neither of the street stories will be automatically generated, and that they’re all “custom done”, and each one feels unique.

“They’re all custom done,” he said. “There’s nothing like that that’s automatically generated. There are set templates that the guys can use but each one is customized to make them feel unique. The world’s going to be filled with that stuff. It should feel really good.”

Cyberpunk 2077 is out on September 17 for the PS4, Xbox One, PC, and Stadia. Recently, CDPR refuted claims that the game’s delay was caused by poor optimization on the base Xbox One.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...