PS5 and Xbox Series X GPU TFLOPs Difference “Probably” Won’t Matter in the Long Run – Hellpoint Developer

"Especially the PlayStation, which always tended to have tweaks and hardware specific accelerations," says Cradle Games' Marc-André Jutras.

Posted By | On 24th, Apr. 2020

Hellpoint

As we approach the launch of the PS5 and the Xbox Series X and Microsoft and Sony continue to reveal more details about their respective next-gen consoles (more of which are around the corner, if reports are to be believed), discussions about which of the two is the more powerful system are becoming increasingly pertinent, and will likely continue to be so for some time to come.

Both consoles have revealed some impressive things about their hardware so far, and both boast advantages over the other in different areas. The one area where the Xbox Series X is looking like it has the upper hand is pure, raw power, with, for instance, a GPU with a clock speed of 12 teraflops, as opposed to the PS5’s 10.28 teraflops. But how much of an effective difference will something like this make to developers in the long run?

According to Marc-André Jutras – Technical Director at Cradle Games, developers of the upcoming sci-fi Soulslike action RPG Hellpoint – probably not too much. In a recent interview, when we asked Jutras about whether he thinks the aforementioned difference will have too much of an impact in the long run, he suggested that it wouldn’t, since there’s multiple other factors at play.

“To be honest, probably not,” Jutras said. “Previous consoles always had this kind of difference. Especially the PlayStation, which always tended to have tweaks and hardware specific accelerations.”

Especially with today’s GPU; how are those FLOPS used?” Jutras continued. “Any dedicated physics cores? What about audio processing? Neural network? And let’s not start on raytracing! Doesn’t matter if you have twice the FLOPS, but can only use half of them, right?”

We also asked if Hellpoint, given how close its launch is to the launch of next-gen consoles, will see a release on the PS5 and Xbox Series X, to which Jutras said that though Cradle Games have thought about it, for now they remained focused on the game’s upcoming launch.

Would be a lie to say we didn’t at least think about it,” Jutras told GamingBolt. “However, right now our focus is on releasing the game on time. The next-gen is still a bit too far for us to take any decision just yet.”

Hellpoint is current scheduled for a launch on the PS4, Xbox One, Nintendo Switch, and PC in Q2 of this year, after recently having been delayed due to the COVID-19 pandemic. Our full interview with its developers will be live soon, so stay tuned for that.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...