God of War Dev’s Job Ads Mention “Complex Narratives”, “Strong Character Arcs” and More

SIE Santa Monica Studio looking to staff up- probably for a God of War sequel.

Posted By | On 14th, Jun. 2020

god of war

That SIE Santa Monica are working on a sequel to God of War shouldn’t be a surprise to anyone. Sony may not have officially announced it, but they don’t need to do that to let everyone know that the game is being made, given how critically and commercially successful it was. Santa Monica have been staffing up for the sequel with new recruits for a while now, and a couple of new job listings posted by the studio on LinkedIn give us a hint of the narrative ambitions they have for the game.

A job ad for Lead Narrative Designer talks about “creating defining games” and “writing complex narratives.”

“The ideal candidate not only has deep knowledge of writing complex narratives for games but is capable of executing the narrative within the game through the intended player experience,” the ad reads. “This individual will be responsible for architecting and designing the narrative systems which realize the Game Directors’ vision.”

Another ad, this one for a Lead Writer, talks about similar things, mentioning “powerful storylines, strong character arcs, and compelling dialogue” as well as “the marriage between gameplay and narrative.”

“The ideal candidate has a mastery of storytelling, and deeply understands the marriage between gameplay and narrative,” the ad reads. “This individual will be responsible for crafting powerful storylines, strong character arcs, and compelling dialogue, while maintaining an equal focus on building and developing the writing team.”

Given how much 2018’s God of War excelled at telling its story, it’s no surprise that Santa Monica want to surpass themselves with the sequel- if that is indeed what they’re doing all this recruiting for.

But it probably is.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...