Mass Effect: Legendary Edition Developer Hasn’t Ruled Out a Switch Release Down the Line

For now, BioWare remains focused on PlayStation, Xbox, and PC.

Posted By | On 03rd, Feb. 2021

Mass Effect Legendary Edition (2)

Mass Effect: Legendary Edition is finally releasing a few months from now, but when it does, it won’t be coming to the Nintendo Switch. Given the fact that EA has released both of its remastered releases over the past couple of years on Nintendo’s platform, the question bears asking- why not? And can we expect it to eventually release for the hybrid down the line?

Well, BioWare haven’t ruled it out. Speaking with Eurogamer, project director Mac Walters said that he would personally love to see the game on the Switch, and that while that’s something that the developer might eventually consider, for now, they’re fully focused on the game’s May launch.

“Personally, I’d love it,” Walter said. “But ultimately, I think we had a path set and it was like, let’s finish that, then let’s see sort of where we’re at.”

It’s worth mentioning that back when the game first leaked in early 2020, it was said that it would not be coming to the Switch “at first”, so it’s not outside the realm of possibility that BioWare gives it some thought later on.

Mass Effect: Legendary Edition is coming to PS4, Xbox One, and PC on May 7, and will also be playable on PS5 and Xbox Series X/S via backward compatibility. If you plan on playing it on PC, check out its system requirements through here.

You can get all the key details on how Legendary Edition will be improving upon the original trilogy through here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

Switch 2’s Backward Compatibility is “Good for Our Catalogue” – Take-Two CEO

"Backward compatibility is good for our catalogue, and we think we have the highest selling catalogue per SKU ...

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

GTA 6 and Borderlands 4 Won’t Launch Too Close to Each Other, Take-Two Boss Says

"I think it’s safe to say that we wouldn’t, and no one would, stack up huge releases unnecessarily," says ...

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...