Oddworld: Soulstorm is “a Nearly Identical Core Gameplay Experience” on PS4 and PS5, Says Developer

The game runs at 30 FPS on PS4, and 60 FPS on PS5.

Posted By | On 06th, Apr. 2021

oddworld soulstorm

Oddworld: Soulstormlike most other new releases right now, is a cross-gen title, and as is the case with any cross-gen game, there’s questions about how optimization for one generation of hardware is going to affect the other. With Oddworld, however, developers Oddworld Inhabitant say they have taken steps to ensure that at its core, the game offers the same core gameplay experience on both PS4 and PS5.

Though Oddworld: Soulstorm does, of course, have some PS5-specific features, as far as optimization is concerned, it tries to maintain a similar experience. On the PS4, the game runs at 30 FPS (as opposed to 60 FPS on the PS5), while the number of NPCs on-screen (which can go up to a hundred at times) is the same across both consoles.

“We set out to ensure that PS5 and PS4 players enjoyed a nearly identical core gameplay experience. You’ll see the same number of NPCs on the screen (sometimes 100s) with explosions and high-octane action,” Oddworld Inhabitants co-founder and Soulstorm creative director Lorne Lanning wrote in an update on the PlayStation blog. “To achieve this, the PS4 runs at 30 frames per second whereas the PS5 runs at 60 frames per second.”

Oddworld: Soulstorm is available now on PS5, PS4, and PC, and is free for PS5 owners subscribed to PS Plus through the end of this month. The game also offers free PS4-to-PS5 upgrades. Meanwhile, if you’re going to play the game on PC, you can check out its system requirements through here.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...